Eldritch 2 is coming to Steam! Please wishlist it here.
We’re so back! The first half of June was not my most productive, but I’ve made up for it in the last week. I did a bunch of work over the weekend polishing the tripwires I mentioned in my last devlog, and added a new player power to place tripwires.
I implemented a couple of new pieces of gear (Swift Boots and Spring Boots) along with some stat mod support to let them let the player bypass spike traps and tripwires respectively. That led me to also add a Double Jump aspect, and the combo of Spring Boots and Double Jump is ridiculously fun.
I also brought back the body dragging stuff from NEON STRUCT (and my Thief homage game jam Li’l Taffer) because even though Eldritch 2 isn’t a hardcore stealth game, it seems like the sort of thing players might expect to be able to do. And then I realized it would be cooler if you could still use your left-hand powers while dragging bodies, so I did that.
I also did a bunch of less exciting things regarding tutorials and the in-game map and just generally cleaning up a bunch of messy scripts and technical debt. It was a productive week, and I’m having a lot of fun working on this game again!