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Eldritch 2

Dev’s Journal – 22 May 2026

Eldritch 2 is coming to Steam! Please wishlist it here.

A lot of this week has been consumed by my job search and some side stuff, but I’ve continued to build out the library hub and I’m happy with how it’s coming along! It’s starting to feel like the desired cross between the warm, cozy space of the original Eldritch and the dark, looming space of Dark Souls’ “The Duke’s Archives” location, which was one of the original inspirations for Eldritch.

I’ve also been giving some more thought to the Anxiety system. I want there to be some of the hallucinatory side effects that players might expect from a Lovecraftian sanity system; but that’s potentially a lot of scope, and I wasn’t convinced that was enough to justify the existence of the system. This morning, I realized there might be an interesting way I can use the player’s anxiety level as part of the “true ending” main quest, which could introduce some interesting mechanical tradeoffs in endgame runs.