Zombies
Quick facts:
Development time: 2 weeks
Engine: Unreal Engine 2
Team size: 4
Role: Lead Programmer
Zombies is a simple, fully bot-compatible Unreal Tournament 2004 game type which introduces a variation on the Last Man Standing game type. In Zombies, players who are killed respawn as weak but invincible undead soldiers. I was lead programmer on the team and was involved in writing the game info and pawn class in UnrealScript.
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