Doric column
David Pittman
HomePersonal ProjectsTeam ProjectsResume
Doric column

GOAP image
Goal-Oriented Action Planning

I implemented this modern AI technique for my Master's project at The Guildhall at SMU.

More info...

Stealth AI image
Stealth-Based Game AI

For my first directed focus study at The Guildhall at SMU, I created a sensory AI for a stealth game demo.

More info...

Rhapsody image
Rhapsody of the Ancients

I single-handedly designed and created this 2D game in my first term at The Guildhall at SMU.

More info...

Springs image
Mass-Spring Physics

This was my final physics project at The Guildhall at SMU. Soft bodies can be easily simulated with mass-spring systems.

More info...

Scripting image
Scripting Language

In my fourth term at The Guildhall at SMU, I developed a compiler and virtual machine for an original interpreted scripting language.

More info...

Terrain image
Patch-Based LOD Terrain

I implemented this high-performance LOD algorithm in my fourth term at The Guildhall at SMU.

More info...

Engine image
3D Rendering Engine

Over the course of six months at The Guildhall at SMU, I produced an original 3D engine that runs identically in Direct3D and OpenGL.

More info...