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Brothers in Arms: Hell's Highway
During my 3-month internship at Gearbox Software, I developed tools and gameplay systems for the WWII shooter.
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Grimoire
I was lead programmer on Grimoire, a Source engine-based fighting game developed in six months at The Guildhall at SMU.
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Ransacked!
Ransacked! is an Unreal Tournament 2004 mod developed in three months at The Guildhall at SMU. I was lead programmer and game designer.
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Gunslinger
Gunslinger is a mobile phone game developed in two months at The Guildhall at SMU.
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Zombies
Zombies is a simple UT2004 mod developed in two weeks at The Guildhall at SMU.
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