Sunday, November 2, 2008

Weekend non-update

This week has been mostly slow progress on the Strange Visit maps. I realized from working on this project that I needed to structure my Blender objects better, so I spent several hours reorganizing the meshes and materials I'd already built. It was a lot of time spent with no apparent gain, but it will hopefully save me some time as I polish the assets in the future. I'm looking forward to wrapping this thing up ASAP so I can get back to working on my primary project, but it has been useful to make a proper level in my engine and work out the kinks.

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