Not-Quite-Weekend Update
I guessed that it wouldn't take too long before I fell behind on these updates. In fairness, I haven't been doing much of interest to anyone including myself; mostly just slogging through a bunch of art that needs doing before I can call Strange Visit complete. I usually enjoy unwrapping, and texture painting can be fun when it just flows naturally, but I've just been trying to get as much done as fast as possible, so it's a bit of a chore. If time allows, the game still needs music and sound effects. I'm looking forward to the deadline in part so I can get back to programming, but mainly because this has become a six-week interruption from my regular work that I didn't anticipate.
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