I have released a few titles independently under the banner of Aspen Street Games.
Davy Dreams of Flying: Game poem about childhood dreams
Second Order: Infinite procedural action Roguelike
TKtics: 2-player hotseat turn-based strategy game
Guitarguy Rocks Out: Obligatory retro platformer, with a musical twist
Cockpit Crash 1984: Simple tank game with "vextor" graphics
Strange Visit: Moody first-person walker
I previously worked with the fine people at 2K Marin, programming AI for games like BioShock 2 and The Bureau: XCOM Declassified.
Before that, I worked briefly at Stormfront Studios and Gearbox Software, contributing in small ways to The Spiderwick Chronicles and Brothers in Arms: Hell's Highway respectively.
I attended The Guildhall at SMU and wrote my Master's thesis on Goal-Oriented Action Planning.
I may someday write some words on this blog.
You can follow me on Twitter.
Hi, I'm David Pittman.
I do a lot of things, but mostly,
I make games.